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Caleb Seremshur
Gladiators of Rage RAZOR Alliance
654
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Posted - 2015.09.23 10:30:43 -
[1] - Quote
http://strawpoll.me/5559952
I have spent the better part of 4 years frequently visiting F&I and the GD forums, like many of you I've had the relative misfortune of watching threads get reposted over and over again. People it seems are notoriously fickle and that there are as many currents drawing on the development team as there are human beings at a keyboard.
So today I have thought to post a strawpoll on the matter of what the general populace thinks they want from the game. Please do link and spread the poll to your corp/alliance mates via the appropriate channels your group uses, let's get as many people in on this as we can. CCP already know about the EVEo forum regulars and their opinions - it's really crucial we start polling the rest of the population whom may or may not be under instruction to avoid this place (allegedly RAZOR frowns on it, I'm not actually sure, YMMV).
It would also be great if respondants could be encouraged to write a paragraph or two detailing their choice and the reasons for it.
Of course this requires me to go first;
The ship rebalance.
Let's look at a few outstanding cases here in isolation and then weave them back in to the greater whole. First up is T3Ds. As the newest member of the EVEo family they have created massive waves across the universe due to unparalleled and frankly in the svipuls case unbalanced performance for cost. At merely 33mil/ship they were possibly the most cost effective sub-caps available, with entire fleets of them being deployed in nullsec and lowsec to abuse their unique versatility and cheap price. Since that day they have been toned down where necessary - but with svipul and confessor occupying both first and third place respectively I think there is a strong case to be made for further work to be performed on at least these two vessels. I'm not advocating a buff to the other t3d's, I'm advocating nerfing the svipul and confessor more so that they are balanced against what the game is designed around (which is not T3D combat).
Additionally there is the long overdue T3C rebalance. This is a real doozy, there's so much to say here but it's just running over old ground. Most combinations of subsystems are without merit. CCP aren't publicly prototyping other ways of running these ships and frankly I don't think they should keep the subsystem mechanic in place. Do I want mode switching for T3C? No, because if T3Ds are anything to go by the T3C will just become even more horribly broken in the process. T3C's are a milestone for many players and deserve being dealt with and soon.
Capitals. I will talk strictly about dreads and carriers here; apart from the revelation most of the dreads seem functional. They do their job. Whether that job merits expanding on is a matter for debate and one that has commenced in smoke-filled rooms beyond the eye of regular folk. Carriers are another sensitive topic. For me I would have said these ships could be limited to just deploying fighters and doing their logistics tasks. Compensate for this by expanding the radius of their refitting ability and dramatically increasing their internal storage. It would be nice to see some more mobile fleets with perhaps a carrier or two at their centre. Do carriers without sentries and non-XL drones merit an increase in their jump range? Who knows. At least we should be able to debate it.
Supers and titans; another sensitive topic. CSM member Mannfred Sidious created his own thread on the matter but I fundamentally disagree with everything he said. As a member of PL (which owns one of the highest concentrations of supers and titans in the game) he stands to benefit from this far more than anyone else he posits that proposal to. No I think Supers and Titans should be done last, as they are the crest the so called pinnacle of ship flying then it stands to reason they should only be touched once all underlying mechanics and ships are strong underneath them. I would remove all highslots from supers bar 1 each, and remove jump bridging from titans. These are combat vessels. They have highly specialised weapon systems, they shouldn't be getting used for anything but shooting other ships.
That's my feelings on the matter, please do post your own thoughts on what you chose on the poll, spread the link to your friends and let's get a grass-roots look at what we want done. CCP say they are metricing data but from who I have NFI.
Veteran and solo/small gang PVP advocate.
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Caleb Seremshur
Gladiators of Rage RAZOR Alliance
654
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Posted - 2015.09.23 14:08:49 -
[2] - Quote
33 votes, only 5 comments.
Veteran and solo/small gang PVP advocate.
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Caleb Seremshur
Gladiators of Rage RAZOR Alliance
654
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Posted - 2015.09.23 14:29:27 -
[3] - Quote
Chocolate Mooses wrote:Features and Ideas discussion is over there ------>
Not a feature or an idea.
a haiku from me to you.
Veteran and solo/small gang PVP advocate.
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Caleb Seremshur
Gladiators of Rage RAZOR Alliance
655
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Posted - 2015.09.24 23:50:01 -
[4] - Quote
Otso Bakarti wrote:reprocess all capitals - donate the ore to charity - with this gesture God may eventually forgive you, though I wouldn't bet on it. Meanwhile:
CCP's top priority should be to watch its bottom line regardless of customer complaints.
I believe they already do? I mean seriously you don't need to take core principles of business and then give it out as advice.
Veteran and solo/small gang PVP advocate.
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Caleb Seremshur
Gladiators of Rage RAZOR Alliance
657
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Posted - 2015.09.25 11:17:10 -
[5] - Quote
xxxTRUSTxxx wrote:Caleb Seremshur wrote:33 votes, only 5 comments. hey i voted for other. you meant the other (an entity that took control of Empress Jamyl Sarum. This entity is known as the 'Other'.) right ??
My contempt for humanity drove me to create the option of the 'other'.
Veteran and solo/small gang PVP advocate.
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Caleb Seremshur
Gladiators of Rage RAZOR Alliance
657
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Posted - 2015.09.25 11:28:03 -
[6] - Quote
xxxTRUSTxxx wrote:Caleb Seremshur wrote:xxxTRUSTxxx wrote:Caleb Seremshur wrote:33 votes, only 5 comments. hey i voted for other. you meant the other (an entity that took control of Empress Jamyl Sarum. This entity is known as the 'Other'.) right ?? My contempt for humanity drove me to create the option of the 'other'. so it's not the "other" from the lore? how disappointing. how many others (excuse the pun) voted other thinking as i did? https://www.youtube.com/watch?v=TuVRUZwAX8U
Veteran and solo/small gang PVP advocate.
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Caleb Seremshur
Gladiators of Rage RAZOR Alliance
659
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Posted - 2015.09.26 02:42:58 -
[7] - Quote
Maldiro Selkurk wrote:Eliminating the CSM.
What would that even hope to accomplish?
Veteran and solo/small gang PVP advocate.
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Caleb Seremshur
Gladiators of Rage RAZOR Alliance
660
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Posted - 2015.09.26 05:00:10 -
[8] - Quote
Maldiro Selkurk wrote:Caleb Seremshur wrote:Maldiro Selkurk wrote:Eliminating the CSM. What would that even hope to accomplish? WOW ! My avatar is supposed to be the completely blind one......
Commentary like this only makes people care less about what you have to say.
Veteran and solo/small gang PVP advocate.
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Caleb Seremshur
Gladiators of Rage RAZOR Alliance
681
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Posted - 2015.10.14 11:01:51 -
[9] - Quote
I think a simple solution would be to scale the FW complexes more tightly, removing T3D's from smalls was long overdue, there is more work to be done though.
Veteran and solo/small gang PVP advocate.
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Caleb Seremshur
Gladiators of Rage RAZOR Alliance
681
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Posted - 2015.10.14 11:25:34 -
[10] - Quote
Commander Spurty wrote:If you're a noob, living in null should be hell If you're a vet, living in highsec should be hell
Whatever breaks that, take it away. Destroy it. Jump up and down on it. Wag finger at those that white knight it. They know not what they do!
CCP's design philosophy literally revolves around day1 players being useful at something - potentially in null.
While I get it I think that we're talking about needing a much more generous referral system to encourage players to actually handhold 1 day old players past their first day and adventure in to null.
Veteran and solo/small gang PVP advocate.
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